The Greyfen field guide¶
Start in the village. Learn your weapons. Follow the north road into trouble.
This guide covers the game you can play today. Fight the Frontier is a multiplayer alpha with two playable frontiers, fifteen quests, goblin and orc encounters, the Sunken Bell dungeon and the Emberwake shrine encounter. The Drowned Reach convoy, support roles and crafted gear form the M4 pack. The six-frontier PvE territorial war is the planned beta.
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Your first expedition
Controls, the training yard and your first trip beyond Greyfen.
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Combat & equipment
Sword, mace, drawn archery and three aimed spells.
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Creatures & residents
Read enemy tells and find the people who offer quests.
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Quest catalogue
Every current objective, prerequisite and reward, generated from game data.
Know what is playable¶
| Current local build | Proposed, awaiting content approval |
|---|---|
| Greyfen, wolves, Fenline objectives and Ironwood encounters | Six distinct frontiers, including a naval campaign |
| Twelve quests, dialogue, markers, a searchable journal and direction guidance | Current-front rally tools, parties and support jobs |
| Manual combat, tutorial lessons and loot | Custom equipment, banks, deeper skills and trade |
| Shrine pressure, champion and cave-gate reaction | Territorial supply, invading NPC factions and a lasting world chronicle |
| Locally persisted characters and multiplayer | Public accounts, production persistence and large player populations |
Review the content milestones before treating a planned system as implemented.
Chapter One edition: gathering and supply crafting are active now. Press C to craft anywhere; nodes have no cooldown. The three tutorial lessons and basic parties remain available. Repairs, new custom equipment, banking and long quest lines are full-game features, preserved but disabled here. See the current roadmap.