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Recipes and gathering sources

Status: Current game data · Reviewed 9 September 2026

Generated by npm run docs:data from checked-in game definitions. Chapter One availability is marked below. Retained full-game definitions are not enabled in this edition. Regenerate after changing content; do not edit these tables by hand.

Press C in game for one recipe, your carried amounts, the next refinement step and a guide to the source. Craft wherever you are; equipment recipes are reserved for the full game. Gather at gold ! markers with no regrowth wait. Gathering and crafting use a timing circle: press Space, click the circle or use controller A inside the bright arc. A miss earns nothing and keeps crafting ingredients. See the crafting guide.

Smelt iron

Chapter One · Craft anywhere with C

Two ore become a usable bar.

Makes: 1 Iron ingot. Requires: No territory unlock.

Ingredient Amount Where and how
Iron ore 2 Greyfen iron seam, Greyfen (-8, -16): Press G, then time a strike with Space or click · 2 on a hit.; Ironroot rich seam, Ironroot Quarry (-38, -148): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 5 on a hit.

Saw timber

Chapter One · Craft anywhere with C

Two heartwood become a dressed plank.

Makes: 1 Timber plank. Requires: No territory unlock.

Ingredient Amount Where and how
Heartwood 2 Militia timber stand, Greyfen (-8, 16): Press G, then time a strike with Space or click · 2 on a hit.; Reedwatch heartwood, Reedwatch Crossing (-16, -74): Secure Reedwatch Crossing first, then Press G, then time a strike with Space or click · 4 on a hit.; Ironroot sawmill timber, Ironroot Quarry (-20, -140): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 4 on a hit.; Fortress timber stores, Fenline Fortress (4, -233): Secure Fenline Fortress first, then Press G, then time a strike with Space or click · 4 on a hit.; Mirewatch timber stores, Mirewatch Landing (81, -280): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 6 on a hit.; Sluice mill timber, Blackwater Sluice (146, -315): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 6 on a hit.

Field supply pack

Chapter One · Craft anywhere with C

Capture a holding, provision its garrison or restore fallen defenders.

Makes: 1 Field supply pack. Requires: No territory unlock.

Ingredient Amount Where and how
Timber plank 1 Saw timber anywhere with C: 2 Heartwood [Militia timber stand, Greyfen (-8, 16): Press G, then time a strike with Space or click · 2 on a hit.; Reedwatch heartwood, Reedwatch Crossing (-16, -74): Secure Reedwatch Crossing first, then Press G, then time a strike with Space or click · 4 on a hit.; Ironroot sawmill timber, Ironroot Quarry (-20, -140): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 4 on a hit.; Fortress timber stores, Fenline Fortress (4, -233): Secure Fenline Fortress first, then Press G, then time a strike with Space or click · 4 on a hit.; Mirewatch timber stores, Mirewatch Landing (81, -280): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 6 on a hit.; Sluice mill timber, Blackwater Sluice (146, -315): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 6 on a hit.]
Silverleaf 1 Nella’s herb garden, Greyfen (8, -16): Press G, then time a strike with Space or click · 2 on a hit.; Ironroot Silverleaf beds, Ironroot Quarry (-20, -146): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 2 on a hit.; Fortress Silverleaf garden, Fenline Fortress (15, -236): Secure Fenline Fortress first, then Press G, then time a strike with Space or click · 2 on a hit.; Moonlit silverleaf, Mirewatch Landing (56, -264): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 2 on a hit.; Sluice Silverleaf beds, Blackwater Sluice (151, -315): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 3 on a hit.

Healing draught

Chapter One · Craft anywhere with C

Carry recovery into the next fight.

Makes: 1 Weak Healing Draught. Requires: No territory unlock.

Ingredient Amount Where and how
Silverleaf 2 Nella’s herb garden, Greyfen (8, -16): Press G, then time a strike with Space or click · 2 on a hit.; Ironroot Silverleaf beds, Ironroot Quarry (-20, -146): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 2 on a hit.; Fortress Silverleaf garden, Fenline Fortress (15, -236): Secure Fenline Fortress first, then Press G, then time a strike with Space or click · 2 on a hit.; Moonlit silverleaf, Mirewatch Landing (56, -264): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 2 on a hit.; Sluice Silverleaf beds, Blackwater Sluice (151, -315): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 3 on a hit.

Mana draught

Chapter One · Craft anywhere with C

Keep a spellcaster in the fight.

Makes: 1 Weak Mana Draught. Requires: No territory unlock.

Ingredient Amount Where and how
Silverleaf 2 Nella’s herb garden, Greyfen (8, -16): Press G, then time a strike with Space or click · 2 on a hit.; Ironroot Silverleaf beds, Ironroot Quarry (-20, -146): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 2 on a hit.; Fortress Silverleaf garden, Fenline Fortress (15, -236): Secure Fenline Fortress first, then Press G, then time a strike with Space or click · 2 on a hit.; Moonlit silverleaf, Mirewatch Landing (56, -264): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 2 on a hit.; Sluice Silverleaf beds, Blackwater Sluice (151, -315): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 3 on a hit.
Goblin Coin 2 Goblin Scrapper, Reedwatch Crossing (-7, -73): Defeat a territory defender together · 3 coins credited to nearby contributors. Wolves do not drop coins.; Goblin Slinger, Ironroot Quarry (-29, -148): Defeat a territory defender together · 3 coins credited to nearby contributors. Wolves do not drop coins.; Goblin Scrapper, Fenline Fortress (8, -234): Defeat a territory defender together · 3 coins credited to nearby contributors. Wolves do not drop coins.; Ironwood Orc Raider, Mirewatch Landing (72, -276): Defeat a territory defender together · 3 coins credited to nearby contributors. Wolves do not drop coins.; The Sluice Breaker, Blackwater Sluice (148, -327): Defeat a territory defender together · 3 coins credited to nearby contributors. Wolves do not drop coins.; Ironwood Orc Raider, The Sunken Bell (83, -392): Defeat a territory defender together · 3 coins credited to nearby contributors. Wolves do not drop coins.

Militia sword

Full game · Disabled in Chapter One

Equipped: +4 damage while condition remains. Your basic weapon always works.

Makes: 1 Militia sword. Requires: No territory unlock.

Ingredient Amount Where and how
Iron ingot 2 Smelt iron anywhere with C: 2 Iron ore [Greyfen iron seam, Greyfen (-8, -16): Press G, then time a strike with Space or click · 2 on a hit.; Ironroot rich seam, Ironroot Quarry (-38, -148): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 5 on a hit.]
Timber plank 1 Saw timber anywhere with C: 2 Heartwood [Militia timber stand, Greyfen (-8, 16): Press G, then time a strike with Space or click · 2 on a hit.; Reedwatch heartwood, Reedwatch Crossing (-16, -74): Secure Reedwatch Crossing first, then Press G, then time a strike with Space or click · 4 on a hit.; Ironroot sawmill timber, Ironroot Quarry (-20, -140): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 4 on a hit.; Fortress timber stores, Fenline Fortress (4, -233): Secure Fenline Fortress first, then Press G, then time a strike with Space or click · 4 on a hit.; Mirewatch timber stores, Mirewatch Landing (81, -280): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 6 on a hit.; Sluice mill timber, Blackwater Sluice (146, -315): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 6 on a hit.]

Militia mace

Full game · Disabled in Chapter One

Equipped: +4 damage while condition remains. Your basic weapon always works.

Makes: 1 Militia mace. Requires: No territory unlock.

Ingredient Amount Where and how
Iron ingot 2 Smelt iron anywhere with C: 2 Iron ore [Greyfen iron seam, Greyfen (-8, -16): Press G, then time a strike with Space or click · 2 on a hit.; Ironroot rich seam, Ironroot Quarry (-38, -148): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 5 on a hit.]
Timber plank 1 Saw timber anywhere with C: 2 Heartwood [Militia timber stand, Greyfen (-8, 16): Press G, then time a strike with Space or click · 2 on a hit.; Reedwatch heartwood, Reedwatch Crossing (-16, -74): Secure Reedwatch Crossing first, then Press G, then time a strike with Space or click · 4 on a hit.; Ironroot sawmill timber, Ironroot Quarry (-20, -140): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 4 on a hit.; Fortress timber stores, Fenline Fortress (4, -233): Secure Fenline Fortress first, then Press G, then time a strike with Space or click · 4 on a hit.; Mirewatch timber stores, Mirewatch Landing (81, -280): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 6 on a hit.; Sluice mill timber, Blackwater Sluice (146, -315): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 6 on a hit.]

Militia bow

Full game · Disabled in Chapter One

Equipped: +4 damage while condition remains. Your basic weapon always works.

Makes: 1 Militia bow. Requires: No territory unlock.

Ingredient Amount Where and how
Iron ingot 2 Smelt iron anywhere with C: 2 Iron ore [Greyfen iron seam, Greyfen (-8, -16): Press G, then time a strike with Space or click · 2 on a hit.; Ironroot rich seam, Ironroot Quarry (-38, -148): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 5 on a hit.]
Timber plank 1 Saw timber anywhere with C: 2 Heartwood [Militia timber stand, Greyfen (-8, 16): Press G, then time a strike with Space or click · 2 on a hit.; Reedwatch heartwood, Reedwatch Crossing (-16, -74): Secure Reedwatch Crossing first, then Press G, then time a strike with Space or click · 4 on a hit.; Ironroot sawmill timber, Ironroot Quarry (-20, -140): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 4 on a hit.; Fortress timber stores, Fenline Fortress (4, -233): Secure Fenline Fortress first, then Press G, then time a strike with Space or click · 4 on a hit.; Mirewatch timber stores, Mirewatch Landing (81, -280): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 6 on a hit.; Sluice mill timber, Blackwater Sluice (146, -315): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 6 on a hit.]

Militia staff

Full game · Disabled in Chapter One

Equipped: +4 damage while condition remains. Your basic weapon always works.

Makes: 1 Militia staff. Requires: No territory unlock.

Ingredient Amount Where and how
Iron ingot 2 Smelt iron anywhere with C: 2 Iron ore [Greyfen iron seam, Greyfen (-8, -16): Press G, then time a strike with Space or click · 2 on a hit.; Ironroot rich seam, Ironroot Quarry (-38, -148): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 5 on a hit.]
Timber plank 1 Saw timber anywhere with C: 2 Heartwood [Militia timber stand, Greyfen (-8, 16): Press G, then time a strike with Space or click · 2 on a hit.; Reedwatch heartwood, Reedwatch Crossing (-16, -74): Secure Reedwatch Crossing first, then Press G, then time a strike with Space or click · 4 on a hit.; Ironroot sawmill timber, Ironroot Quarry (-20, -140): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 4 on a hit.; Fortress timber stores, Fenline Fortress (4, -233): Secure Fenline Fortress first, then Press G, then time a strike with Space or click · 4 on a hit.; Mirewatch timber stores, Mirewatch Landing (81, -280): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 6 on a hit.; Sluice mill timber, Blackwater Sluice (146, -315): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 6 on a hit.]

Militia coat

Full game · Disabled in Chapter One

Equipped: absorb 15% of incoming damage while condition remains.

Makes: 1 Militia coat. Requires: No territory unlock.

Ingredient Amount Where and how
Iron ingot 3 Smelt iron anywhere with C: 2 Iron ore [Greyfen iron seam, Greyfen (-8, -16): Press G, then time a strike with Space or click · 2 on a hit.; Ironroot rich seam, Ironroot Quarry (-38, -148): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 5 on a hit.]
Timber plank 1 Saw timber anywhere with C: 2 Heartwood [Militia timber stand, Greyfen (-8, 16): Press G, then time a strike with Space or click · 2 on a hit.; Reedwatch heartwood, Reedwatch Crossing (-16, -74): Secure Reedwatch Crossing first, then Press G, then time a strike with Space or click · 4 on a hit.; Ironroot sawmill timber, Ironroot Quarry (-20, -140): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 4 on a hit.; Fortress timber stores, Fenline Fortress (4, -233): Secure Fenline Fortress first, then Press G, then time a strike with Space or click · 4 on a hit.; Mirewatch timber stores, Mirewatch Landing (81, -280): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 6 on a hit.; Sluice mill timber, Blackwater Sluice (146, -315): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 6 on a hit.]

Black-iron edge

Full game · Disabled in Chapter One

A reusable carried edge kit. Crafting requires a supplied Fenline Fortress.

Makes: 1 Rusk's Vanguard Whetstone. Requires: A connected, Alliance-held Fenline Fortress.

Ingredient Amount Where and how
Black-Iron Scrap 4 Fortress black iron, Fenline Fortress (19, -237): Secure Fenline Fortress first, then Press G, then time a strike with Space or click · 3 on a hit.
Iron ingot 2 Smelt iron anywhere with C: 2 Iron ore [Greyfen iron seam, Greyfen (-8, -16): Press G, then time a strike with Space or click · 2 on a hit.; Ironroot rich seam, Ironroot Quarry (-38, -148): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 5 on a hit.]

Temper reach steel

Chapter One · Craft anywhere with C

Bog iron and common iron become reliable steel. Win Mirewatch to supply the forge.

Makes: 1 Reach steel. Requires: A connected, Alliance-held Mirewatch Landing.

Ingredient Amount Where and how
Bog iron 2 Mirewatch bog iron, Mirewatch Landing (57, -279): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 4 on a hit.
Iron ingot 1 Smelt iron anywhere with C: 2 Iron ore [Greyfen iron seam, Greyfen (-8, -16): Press G, then time a strike with Space or click · 2 on a hit.; Ironroot rich seam, Ironroot Quarry (-38, -148): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 5 on a hit.]

Treat marsh timber

Chapter One · Craft anywhere with C

Resin protects timber from the black water.

Makes: 1 Treated timber. Requires: A connected, Alliance-held Blackwater Sluice.

Ingredient Amount Where and how
Marsh resin 1 Sluice resin grove, Blackwater Sluice (157, -333): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 3 on a hit.
Timber plank 2 Saw timber anywhere with C: 2 Heartwood [Militia timber stand, Greyfen (-8, 16): Press G, then time a strike with Space or click · 2 on a hit.; Reedwatch heartwood, Reedwatch Crossing (-16, -74): Secure Reedwatch Crossing first, then Press G, then time a strike with Space or click · 4 on a hit.; Ironroot sawmill timber, Ironroot Quarry (-20, -140): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 4 on a hit.; Fortress timber stores, Fenline Fortress (4, -233): Secure Fenline Fortress first, then Press G, then time a strike with Space or click · 4 on a hit.; Mirewatch timber stores, Mirewatch Landing (81, -280): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 6 on a hit.; Sluice mill timber, Blackwater Sluice (146, -315): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 6 on a hit.]

Field dressing

Chapter One · Craft anywhere with C

Use beside a wounded ally through Help the front. Restores 30 health; cannot be used at range.

Makes: 1 Field dressing. Requires: No territory unlock.

Ingredient Amount Where and how
Silverleaf 2 Nella’s herb garden, Greyfen (8, -16): Press G, then time a strike with Space or click · 2 on a hit.; Ironroot Silverleaf beds, Ironroot Quarry (-20, -146): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 2 on a hit.; Fortress Silverleaf garden, Fenline Fortress (15, -236): Secure Fenline Fortress first, then Press G, then time a strike with Space or click · 2 on a hit.; Moonlit silverleaf, Mirewatch Landing (56, -264): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 2 on a hit.; Sluice Silverleaf beds, Blackwater Sluice (151, -315): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 3 on a hit.

Reachwarden sword

Full game · Disabled in Chapter One

Equipped: +9 damage. Forged from frontier resources, with a dependable basic weapon underneath.

Makes: 1 Reachwarden sword. Requires: A connected, Alliance-held Blackwater Sluice.

Ingredient Amount Where and how
Reach steel 3 Temper reach steel anywhere with C: 2 Bog iron [Mirewatch bog iron, Mirewatch Landing (57, -279): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 4 on a hit.] + 1 Iron ingot [Smelt iron anywhere with C: 2 Iron ore [Greyfen iron seam, Greyfen (-8, -16): Press G, then time a strike with Space or click · 2 on a hit.; Ironroot rich seam, Ironroot Quarry (-38, -148): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 5 on a hit.]]
Treated timber 2 Treat marsh timber anywhere with C: 1 Marsh resin [Sluice resin grove, Blackwater Sluice (157, -333): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 3 on a hit.] + 2 Timber plank [Saw timber anywhere with C: 2 Heartwood [Militia timber stand, Greyfen (-8, 16): Press G, then time a strike with Space or click · 2 on a hit.; Reedwatch heartwood, Reedwatch Crossing (-16, -74): Secure Reedwatch Crossing first, then Press G, then time a strike with Space or click · 4 on a hit.; Ironroot sawmill timber, Ironroot Quarry (-20, -140): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 4 on a hit.; Fortress timber stores, Fenline Fortress (4, -233): Secure Fenline Fortress first, then Press G, then time a strike with Space or click · 4 on a hit.; Mirewatch timber stores, Mirewatch Landing (81, -280): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 6 on a hit.; Sluice mill timber, Blackwater Sluice (146, -315): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 6 on a hit.]]

Reachwarden mace

Full game · Disabled in Chapter One

Equipped: +9 damage. Forged from frontier resources, with a dependable basic weapon underneath.

Makes: 1 Reachwarden mace. Requires: A connected, Alliance-held Blackwater Sluice.

Ingredient Amount Where and how
Reach steel 3 Temper reach steel anywhere with C: 2 Bog iron [Mirewatch bog iron, Mirewatch Landing (57, -279): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 4 on a hit.] + 1 Iron ingot [Smelt iron anywhere with C: 2 Iron ore [Greyfen iron seam, Greyfen (-8, -16): Press G, then time a strike with Space or click · 2 on a hit.; Ironroot rich seam, Ironroot Quarry (-38, -148): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 5 on a hit.]]
Treated timber 2 Treat marsh timber anywhere with C: 1 Marsh resin [Sluice resin grove, Blackwater Sluice (157, -333): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 3 on a hit.] + 2 Timber plank [Saw timber anywhere with C: 2 Heartwood [Militia timber stand, Greyfen (-8, 16): Press G, then time a strike with Space or click · 2 on a hit.; Reedwatch heartwood, Reedwatch Crossing (-16, -74): Secure Reedwatch Crossing first, then Press G, then time a strike with Space or click · 4 on a hit.; Ironroot sawmill timber, Ironroot Quarry (-20, -140): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 4 on a hit.; Fortress timber stores, Fenline Fortress (4, -233): Secure Fenline Fortress first, then Press G, then time a strike with Space or click · 4 on a hit.; Mirewatch timber stores, Mirewatch Landing (81, -280): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 6 on a hit.; Sluice mill timber, Blackwater Sluice (146, -315): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 6 on a hit.]]

Reachwarden bow

Full game · Disabled in Chapter One

Equipped: +9 damage. Forged from frontier resources, with a dependable basic weapon underneath.

Makes: 1 Reachwarden bow. Requires: A connected, Alliance-held Blackwater Sluice.

Ingredient Amount Where and how
Reach steel 3 Temper reach steel anywhere with C: 2 Bog iron [Mirewatch bog iron, Mirewatch Landing (57, -279): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 4 on a hit.] + 1 Iron ingot [Smelt iron anywhere with C: 2 Iron ore [Greyfen iron seam, Greyfen (-8, -16): Press G, then time a strike with Space or click · 2 on a hit.; Ironroot rich seam, Ironroot Quarry (-38, -148): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 5 on a hit.]]
Treated timber 2 Treat marsh timber anywhere with C: 1 Marsh resin [Sluice resin grove, Blackwater Sluice (157, -333): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 3 on a hit.] + 2 Timber plank [Saw timber anywhere with C: 2 Heartwood [Militia timber stand, Greyfen (-8, 16): Press G, then time a strike with Space or click · 2 on a hit.; Reedwatch heartwood, Reedwatch Crossing (-16, -74): Secure Reedwatch Crossing first, then Press G, then time a strike with Space or click · 4 on a hit.; Ironroot sawmill timber, Ironroot Quarry (-20, -140): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 4 on a hit.; Fortress timber stores, Fenline Fortress (4, -233): Secure Fenline Fortress first, then Press G, then time a strike with Space or click · 4 on a hit.; Mirewatch timber stores, Mirewatch Landing (81, -280): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 6 on a hit.; Sluice mill timber, Blackwater Sluice (146, -315): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 6 on a hit.]]

Reachwarden staff

Full game · Disabled in Chapter One

Equipped: +9 damage. Forged from frontier resources, with a dependable basic weapon underneath.

Makes: 1 Reachwarden staff. Requires: A connected, Alliance-held Blackwater Sluice.

Ingredient Amount Where and how
Reach steel 3 Temper reach steel anywhere with C: 2 Bog iron [Mirewatch bog iron, Mirewatch Landing (57, -279): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 4 on a hit.] + 1 Iron ingot [Smelt iron anywhere with C: 2 Iron ore [Greyfen iron seam, Greyfen (-8, -16): Press G, then time a strike with Space or click · 2 on a hit.; Ironroot rich seam, Ironroot Quarry (-38, -148): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 5 on a hit.]]
Treated timber 2 Treat marsh timber anywhere with C: 1 Marsh resin [Sluice resin grove, Blackwater Sluice (157, -333): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 3 on a hit.] + 2 Timber plank [Saw timber anywhere with C: 2 Heartwood [Militia timber stand, Greyfen (-8, 16): Press G, then time a strike with Space or click · 2 on a hit.; Reedwatch heartwood, Reedwatch Crossing (-16, -74): Secure Reedwatch Crossing first, then Press G, then time a strike with Space or click · 4 on a hit.; Ironroot sawmill timber, Ironroot Quarry (-20, -140): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 4 on a hit.; Fortress timber stores, Fenline Fortress (4, -233): Secure Fenline Fortress first, then Press G, then time a strike with Space or click · 4 on a hit.; Mirewatch timber stores, Mirewatch Landing (81, -280): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 6 on a hit.; Sluice mill timber, Blackwater Sluice (146, -315): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 6 on a hit.]]

Warded reach coat

Full game · Disabled in Chapter One

Equipped: absorbs 25% damage while condition remains. Available before the hardest abbey fight.

Makes: 1 Warded reach coat. Requires: A connected, Alliance-held Blackwater Sluice.

Ingredient Amount Where and how
Reach steel 3 Temper reach steel anywhere with C: 2 Bog iron [Mirewatch bog iron, Mirewatch Landing (57, -279): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 4 on a hit.] + 1 Iron ingot [Smelt iron anywhere with C: 2 Iron ore [Greyfen iron seam, Greyfen (-8, -16): Press G, then time a strike with Space or click · 2 on a hit.; Ironroot rich seam, Ironroot Quarry (-38, -148): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 5 on a hit.]]
Marsh resin 3 Sluice resin grove, Blackwater Sluice (157, -333): Secure Blackwater Sluice first, then Press G, then time a strike with Space or click · 3 on a hit.

Sunken bell charm

Full game · Disabled in Chapter One

A reusable carried charm from the abbey: +3 melee damage. A reward for mastering its encounter.

Makes: 1 Sunken bell charm. Requires: A connected, Alliance-held The Sunken Bell.

Ingredient Amount Where and how
Bell bronze fragment 4 Abbey bronze fragments, The Sunken Bell (100, -410): Secure The Sunken Bell first, then Press G, then time a strike with Space or click · 2 on a hit.
Reach steel 2 Temper reach steel anywhere with C: 2 Bog iron [Mirewatch bog iron, Mirewatch Landing (57, -279): Secure Mirewatch Landing first, then Press G, then time a strike with Space or click · 4 on a hit.] + 1 Iron ingot [Smelt iron anywhere with C: 2 Iron ore [Greyfen iron seam, Greyfen (-8, -16): Press G, then time a strike with Space or click · 2 on a hit.; Ironroot rich seam, Ironroot Quarry (-38, -148): Secure Ironroot Quarry first, then Press G, then time a strike with Space or click · 5 on a hit.]]