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Bestiary: stats and encounters

Status: Current game data · Reviewed 9 September 2026

Generated by npm run docs:data from checked-in game definitions. Chapter One availability is marked below. Retained full-game definitions are not enabled in this edition. Regenerate after changing content; do not edit these tables by hand.

Source: server/src/game/entities.ts. Damage is base tuning before situational modifiers. “Goblin” in the internal type also contains the Ironwood orcs and wolves. The champion is summoned by Emberwake.

Creature Health Damage Speed m/s Windup s Reach / attack range m
Hunting Wolf 38 8 4.7 0.65 1.5
Hollow Packleader 120 13 4.9 0.75 1.6
Goblin Scrapper 42 7 5.4 0.55 2.2
Goblin Slinger 30 6 4.6 0.5 17
Goblin Hexer 24 11 4.3 0.7 15
Goblin Champion 240 18 5 0.75 3
Ironwood Orc Raider 78 11 5.1 0.48 2.6
Ironwood Orc Hunter 58 12 4.8 0.62 22
Ironwood Orc Brute 150 18 4.4 0.78 3.1
Warchief Grath 340 23 5.1 0.62 3.3

The hunting wolves and Hollow Packleader use committed lunges. The leader calls two existing local packmates; wolf kills do not raise shrine pressure. See the starting-area pack.